QueyFramesQueyFrames
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audio · music, voice and sfx

An AI music generator on the same canvas as the picture.

Music, voiceover and sound effects are nodes like any other, running on ElevenLabs. Generate a track, read a script in a chosen voice, and drop foley over the top — then wire all three into the timeline alongside the video instead of exporting them and starting again in another tool.

The reason they belong here rather than in a separate app: audio is where the timing comes from. Section ends, marked beats and section bounds on a waveform all leave as keyframes the video side reads.

sign up for early access→common questions

Three generators and an analyzer

Each one publishes real audio downstream — and a volume and speed control that only ever touch playback, never the bytes.

  • music

    prompt or composition plan

    Describe the track, or build it section by section with per-section lyrics and style tags. Style tags can be wired in from a list node and apply across every section. Inpainting replaces a stretch of an existing track.

  • voice

    text to speech

    Voice and model selects over whatever text is wired in. Point it at a text node you are editing or an llm node that wrote the script, and the read follows the copy.

  • sfx

    text to sound

    Sound effects from a description, with trim handles on the waveform that really cut the clip before it is published — decoded, sliced and re-encoded, always from the original bytes.

  • waveform

    analyzer

    Load or receive a clip, play it back, and mark its sections on the wave. Those marks leave as keyframe timings, which is how you cut picture to a track you already have.

Audio is where the timing starts

Every audio node speaks the same clock as the video ones — named milliseconds into the media — so a beat marked here means the same instant when a render reads it.

  • sections become marks

    In composition-plan mode the music node publishes the end of every section, named for it. The structure of the song becomes usable timing with nothing to mark by hand.

  • marks become sections

    It runs the other way too: wire a keyframe track in and its marks define the plan's sections, so the track is written to a cut you already have.

  • clips become timeline

    Wire any audio node into the composite and it lands as a clip on the audio track at its real duration, ready to drag, trim and scrub against the picture.

AI audio generation — common questions

How does the AI music generator work?
Two ways. Describe the track and get it back in one shot, or build a composition plan section by section — each section with its own lyrics and style tags — so the structure of the song is something you decide rather than something you get.
Can I change part of a track without regenerating all of it?
Yes. Inpainting replaces a stretch of a track you already have while leaving the rest intact, so a chorus that nearly worked doesn't cost you the whole song.
Can the music be cut to the video?
Or the other way round. Wire a keyframe track into the music node and its marks become the section boundaries of the plan. Wire the music node's output back out and every section end arrives downstream as a marker for the video and render nodes to cut against.
What about voiceover?
The text-to-speech node takes a voice and a model and reads whatever is wired into it. Write the script in a text node or generate it with an llm node, and the voiceover re-renders when the script changes.
Can I trim a sound effect?
Yes, and the trim is real — the clip is decoded, sliced and re-encoded, so what goes downstream is what you trimmed, not the original with markers on it. Trims are always re-cut from the source bytes, so they never compound.
How is audio billed?
By size, not per click: speech per 250 characters and music per 15 seconds, with caps of 5,000 characters and 5 minutes so the worst case is knowable before you press the button. Controls say "up to N credits" for the same reason.

Keep reading

  • QueyFrames — AI video generator on a node canvas

    The AI video generator the whole canvas is built around — video, images, audio and text on one graph.

  • Gemini AI video generator — text to video

    How QueyFrames uses Gemini AI for video and stills — text to video, image to video, and the prompt surface around them.

  • AI keyframe animation for AI video

    What a keyframe means here: a timing every node reads, so motion, cuts and audio land on the same beat.

  • AI video generation guides and workflows

    Guides and workflow notes — prompting for pacing, image to video, and keeping audio and picture on the same beat.

Score it, voice it, and cut to it — in one place.

QueyFrames is in early access. Create an account to join the list.

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QueyFrames — AI video generator by QuokkaQuery

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