audio · music, voice and sfx
An AI music generator on the same canvas as the picture.
Music, voiceover and sound effects are nodes like any other, running on ElevenLabs. Generate a track, read a script in a chosen voice, and drop foley over the top — then wire all three into the timeline alongside the video instead of exporting them and starting again in another tool.
The reason they belong here rather than in a separate app: audio is where the timing comes from. Section ends, marked beats and section bounds on a waveform all leave as keyframes the video side reads.
Three generators and an analyzer
Each one publishes real audio downstream — and a volume and speed control that only ever touch playback, never the bytes.
music
prompt or composition planDescribe the track, or build it section by section with per-section lyrics and style tags. Style tags can be wired in from a list node and apply across every section. Inpainting replaces a stretch of an existing track.
voice
text to speechVoice and model selects over whatever text is wired in. Point it at a text node you are editing or an llm node that wrote the script, and the read follows the copy.
sfx
text to soundSound effects from a description, with trim handles on the waveform that really cut the clip before it is published — decoded, sliced and re-encoded, always from the original bytes.
waveform
analyzerLoad or receive a clip, play it back, and mark its sections on the wave. Those marks leave as keyframe timings, which is how you cut picture to a track you already have.
Audio is where the timing starts
Every audio node speaks the same clock as the video ones — named milliseconds into the media — so a beat marked here means the same instant when a render reads it.
sections become marks
In composition-plan mode the music node publishes the end of every section, named for it. The structure of the song becomes usable timing with nothing to mark by hand.
marks become sections
It runs the other way too: wire a keyframe track in and its marks define the plan's sections, so the track is written to a cut you already have.
clips become timeline
Wire any audio node into the composite and it lands as a clip on the audio track at its real duration, ready to drag, trim and scrub against the picture.
AI audio generation — common questions
- How does the AI music generator work?
- Two ways. Describe the track and get it back in one shot, or build a composition plan section by section — each section with its own lyrics and style tags — so the structure of the song is something you decide rather than something you get.
- Can I change part of a track without regenerating all of it?
- Yes. Inpainting replaces a stretch of a track you already have while leaving the rest intact, so a chorus that nearly worked doesn't cost you the whole song.
- Can the music be cut to the video?
- Or the other way round. Wire a keyframe track into the music node and its marks become the section boundaries of the plan. Wire the music node's output back out and every section end arrives downstream as a marker for the video and render nodes to cut against.
- What about voiceover?
- The text-to-speech node takes a voice and a model and reads whatever is wired into it. Write the script in a text node or generate it with an llm node, and the voiceover re-renders when the script changes.
- Can I trim a sound effect?
- Yes, and the trim is real — the clip is decoded, sliced and re-encoded, so what goes downstream is what you trimmed, not the original with markers on it. Trims are always re-cut from the source bytes, so they never compound.
- How is audio billed?
- By size, not per click: speech per 250 characters and music per 15 seconds, with caps of 5,000 characters and 5 minutes so the worst case is knowable before you press the button. Controls say "up to N credits" for the same reason.
Keep reading
QueyFrames — AI video generator on a node canvas
The AI video generator the whole canvas is built around — video, images, audio and text on one graph.
Gemini AI video generator — text to video
How QueyFrames uses Gemini AI for video and stills — text to video, image to video, and the prompt surface around them.
AI keyframe animation for AI video
What a keyframe means here: a timing every node reads, so motion, cuts and audio land on the same beat.
AI video generation guides and workflows
Guides and workflow notes — prompting for pacing, image to video, and keeping audio and picture on the same beat.
Score it, voice it, and cut to it — in one place.
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